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Gates and Expanders FAQ
Background
Gates and Expanders are primarily, though not
only, noise management devices. Unwanted noise is
the enemy of all parts of the recording process.
Unwanted noise can be caused by the recorded
environment or can be generated by, or in, the
recording/processing circuitry or storage medium.
This problem is magnified when you are dealing
with multi-track recording as the noise on each
track can be added to the noise on all the tracks.
This means that the volume of the noise can go
well passed audible and into the really annoying
region. Not really the way you want to present
your recordings
Once noise is part of an electrical signal it
is almost impossible to remove it, and if you do
you will probably change the tone of the sound. It
makes sense then to manage the noise that can be
present on the signal before it gets there and to
reduce the amount of noise contributed by each
track to the mixdown, as much as possible. In
particular, if there is no signal content during a
quiet section, for example the quiet sections
between vocal phrases, then the track is only
contributing unnecessary noise to the final mix.
A Noise Gate can easily be used to help manage
the noise on a track.
The Controls
Release
Attack
Hold
Ratio
A Release Time
control is used to get around the issue of cutting
off low level sounds. This allows the user to set
the time over which the gate will close. This
stops the sound or noise from suddenly stopping,
instead the sound or noise gradually fades.
The Attack Time
control is a less vital control, but it is still
very useful. The Attack Time control is used by
the user to set the time it takes for the gate to
fully open after the signal exceeds the threshold
level. Low frequency sounds are likely to be
distorted if the gate opens too quickly. This is
because the sudden change in gain could be applied
to signal part of the way through the frequency
cycle, resulting in an audible click. Conversely,
if the Attack Time is too long, fast attack
sounds, like a snare, will have less impact.
Floor or Ratio Control
This control allows a certain amount of bleed
from the original signal, even when the gate is
fully closed. This can be useful if you want to
retain some of the ambience on the track, but you
want to reduce the amount of it.
Hold
This control allows the user to set a minimum
time between the release threshold being crossed
and the gate begining to shut. This control can be
useful to stop the gate "chattering" open and
closed when the source signal is constantly
changing amplitude.
Other
Features
Hysteresis
This is effectively having two thresholds in
the unit, although you will only have one
threshold control. In a noise gate the release
threshold is several dB less than the attack
threshold. This is a very useful way of addressing
"chattering" gates.
Side Chain
This allows the gate threshold to be controlled
from a signal other than the source signal being
treated. This has been used to create some
interesting effects. For example use a bass drum
signal to control a bass guitar track to help
tighten up the rhythm section.
Ducking
This is a fecility some gates have that allows
them to behave similarly to a compressor. Without
a side-chain input the dynamics of the part can be
reversed, making the louder songs quieter than the
quiet sounds. This is done by closing the gate
when the signal exceeds the threshould and using
the floor or ratio control to set the minimum
signal level.
Equalisers or Filters
in the Side Chain
This allows the gate to respond to some
frequencies more than others. This can be useful
when trying to trigger the gate from a source that
might have spill from several sources as well as
the desired trigger sound, for example drum kit
mikes. For example, a snare mike is likely to pick
up spill from drums, or more than likely the
hi-hat. Using an unfiltered snare mike signal for
a side-chain trigger may result in false
triggering ot the gate due to spill from the
hi-hat.
Expanders
This is basically the opposite princi;le to
compression, Above the threshold the signal is
untreated, below the threshold the signal is
attenuated by a ratio setting. For example, if an
expander ratio of 1:4 is chosen, for every dB the
input signal falls by, the output signal will drop
by 4 dB. This can be particularly useful for
bringing back more natural dynamics to an
over-compressed signal |